Last November, The Khronos® Group announced ANARI™ 1.0 (ANAlytic Rendering Interface) – an provisional open standard API for scalable 3D data visualization. ANARI is a big step in standardizing the scientific rendering pipeline.
We’re therefore thrilled to announce Radeon™ ProRender support for ANARI, which you can now find on GitHub.
Related GPUOpen content
New Radeon™ ProRender plug-in updates
Our Blender® add-on, Autodesk® Maya® plug-in, and the SideFX® Houdini™ (USD) plug-in now incorporate the latest Radeon™ ProRender SDK.
Real-Time Ray Tracing with Radeon ProRender
AMD announces Radeon™ ProRender support for real-time GPU acceleration of ray tracing techniques mixed with traditional rasterization based rendering.
AMD Radeon™ ProRender SDK
AMD Radeon™ ProRender SDK is a powerful physically-based path traced rendering engine that enables creative professionals to produce stunningly photorealistic images.
Radeon™ Rays
The lightweight accelerated ray intersection library for DirectX®12 and Vulkan®.