AMD “Vega” 7nm Instruction Set Architecture documentation
The AMD “Vega” 7nm ISA is now available for download.
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The AMD “Vega” 7nm ISA is now available for download.
Our latest Radeon Software Adrenalin Edition driver – 19.11.1 – was released on 4th November 2019. It comes packed with several useful Vulkan® extensions you may be interested in.
When creating state-of-the-art sound for a game or experience, many sound designers focus on accurate spatial 3D rendering of direct sound sources. Spatialized direct sound is important for realizing believable soundscapes that pull the player into the game world.
The Game Engineering team – in collaboration with others – has put together an RDNA architecture presentation containing doodles, notes and explanation about the structure of RDNA, how it works, and the differences from our previous architectures.
The RDNA Shader Instruction Set Architecture reference guide is now available.
Microsoft® PIX is the premiere integrated performance tuning and debugging tool for Windows game developers using DirectX® 12.
Microsoft PIX is the premiere integrated performance tuning and debugging tool for Windows game developers using DirectX 12.
AMD announces the release of V-EZ, a middleware layer that significantly reduces the house-keeping overhead of Vulkan making it easier to use and more accessible to a broader base of developers.
AMD announces Radeon™ ProRender support for real-time GPU acceleration of ray tracing techniques mixed with traditional rasterization based rendering.
The GPU processing power of TrueAudio Next (TAN) has now been integrated into Steam Audio from Valve (Beta 13 release).
Information about the open-source availability of the Radeon™ ProRender renderer. We will give a brief summary of its features and provide some technical insights into the internals of the renderer.
PIX is a performance tuning and debugging tool for Windows developers using DirectX 12.