Orochi 2.0 adds many more CUDA/HIP functions + more demos
Orochi 2.0 has almost exhaustive CUDA/HIP functions, new demos, and multiple other improvements.
Orochi 2.0 has almost exhaustive CUDA/HIP functions, new demos, and multiple other improvements.
This update to our AMD FSR 3 UE5 plugin provides improved UI rendering quality with DX12, improved generation of reactive mask for translucent elements + small bug fixes. FSR 3 source also updated on GitHub.
In addition, AMF on Linux can now be used with AMD Pro Vulkan and experimentally with RADV drivers. Download Advanced Media Framework now!
Download the latest version of Advanced Media Framework, with a new FRC component, improvements and cleanup in sample presenters, and more.
Our DirectStorage sample renders a scene while asynchronously loading assets using the DirectStorage API.
Head over to our FSR 2.2 Unreal Engine page to download our UE 5.3.1 plugin today, and also learn how to get the best results.
We’re pleased to announce the Radeon™ ProRender SDK now supports Python. Links to everything you need to find out more are in this post.
AMD is providing an experimental AMD extension to access GPU Work Graphs in Vulkan. Check out this post for usage examples and resources.
AMF v1.4.30 provides AMF wrappers for AVC/HEVC/AV1 FFmpeg software encoders, and frame in -> slice/tile output support for the same. Plus multi-monitor support for DVR + more!
Read about our improvements to AMD FidelityFX Super Resolution 2 with the FSR 2.2.1 hotfix.
Read about how the latest updates for our Radeon ProRender plug-ins introduce HIP, and how this can benefit artists.
Updates to our Unreal Engine plugin for AMD FidelityFX Super Resolution 2.2, including ghosting improvements and support for UE 5.1.