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Tools to support you with DirectX®12 development
Radeon™ Raytracing Analyzer
Investigate the performance of your raytracing applications.
Shine some light on those potential bottlenecks.
Radeon™ Memory Visualizer
Appreciate your allocations. Obliterate that oversubscription. And make good those memory leaks.
Show your video memory some love.
Radeon™ GPU Profiler
Analyze. Adjust. Accelerate.
Optimize your game’s renderer today, with our flagship graphics profiler.
Discover the D3D12 Memory Allocator (D3D12MA) library
Our battle-tested, open source memory allocation libraries for DirectX®12 make allocating memory a doddle.
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Helping you get great performance with DirectX®12
Developing with DirectX®12? We have a dedicated page to get you started!
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Developing DirectX® applications
Developing with DirectX? This page shares our DirectX blog posts, presentations, samples, and more. Let us help you create and optimize your DirectX applications!
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Explore the fantastic DirectX®12 Developer resources available from our partners at Microsoft®
Explore our DirectX®12 samples library
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AMD FidelityFX™ Hybrid Stochastic Reflections sample
This sample shows how to combine AMD FidelityFX Stochastic Screen Space Reflections (SSSR) with ray tracing in order to create high quality reflections.
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AMD FidelityFX™ Hybrid Shadows sample
This sample demonstrates how to combine ray traced shadows and rasterized shadow maps together to achieve high quality and performance.
Just want the drivers to play a DirectX®12 game?
Our latest DirectX®12 news
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AMF v1.4.33 provides native DX12 encoding support, public Vulkan Khronos decoding extensions + more
In addition, AMF on Linux can now be used with AMD Pro Vulkan and experimentally with RADV drivers. Download Advanced Media Framework now!
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Radeon Rays v4.1 is now available – with open source!
Our accelerated ray intersection library for DirectX®12 and Vulkan®. The source code for v4.1 is now available on GitHub under the MIT license.
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Announcing AMD FidelityFX Shadow Denoiser, Ryzen™ Perf Guide, and more!
New GPUOpen content to support our Microsoft® Game Stack Live presentations. Meet FidelityFX Shadow Denoiser, Ryzen Perf guide, and more!