Radeon™ Memory Visualizer 1.4 introduces Smart Access Memory support

Radeon Memory Visualizer

Starting with version 1.4, Radeon Memory Visualizer (RMV) provides support for Smart Access Memory (SAM). SAM is an AMD feature that can boost the performance of graphically intensive applications by giving the CPU direct access to all available video memory.

When a memory trace is loaded, RMV will detect if SAM was enabled at the time the trace was taken with Radeon Developer Panel (RDP).

Once the trace has been loaded into RMV, you can create a snapshot for any point on the timeline and then select the snapshot by double-clicking it in the table.  The Local heap section of the Heap overview pane displays a message indicating whether SAM was enabled or not. The Invisible heap is not shown for traces taken with SAM enabled since all memory is visible to the CPU.

Radeon™ Memory Visualizer (RMV) is a tool to allow you to gain a deep understanding of how your application uses memory for graphics resources.

The image below is a screenshot of RMV’s Heap overview pane with a memory trace taken with SAM enabled.

Prior releases of RMV are unable to detect when SAM is enabled and display some allocations as associated with the Invisible heap.  Below is a screenshot from the previous RMV release.

In addition to supporting SAM, RMV 1.4 adds support for LPDDR4/5 and DDR5 memory, as well as bug fixes to improve stability and overall user experience.

Download the Radeon Developer Tool Suite today!

The latest version of RMV and RDP are available for download as part of the Radeon Developer Tool Suite. More detailed information on RMV can be found in the online documentation.

Related content

Radeon™ Memory Visualizer

Radeon™ Memory Visualizer (RMV) is a tool to allow you to gain a deep understanding of how your application uses memory for graphics resources.

Radeon™ Developer Panel

The RDP provides a communication channel with the Radeon™ Adrenalin driver. It generates event timing data used by the Radeon™ GPU Profiler (RGP), and the memory usage data used by the Radeon™ Memory Visualizer (RMV).

Glen Kwasny

Glen Kwasny

Glen Kwasny is a Member of the Technical Staff at AMD in the Radeon Developer Tools Group. Glen's current focus is backend and UI development for the Radeon Memory Visualizer.

Enjoy this blog post? If you found it useful, why not share it with other game developers?

You may also like...

Getting started: our software

New or fairly new to AMD’s tools, libraries, and effects? This is the best place to get started on GPUOpen!

Getting started: development and performance

Looking for tips on getting started with developing and/or optimizing your game, whether on AMD hardware or generally? We’ve got you covered!

If slide decks are what you’re after, you’ll find 100+ of our finest presentations here. Plus there’s a handy list of our product manuals!

Developer guides

Browse our developer guides, and find valuable advice on developing with AMD hardware, ray tracing, Vulkan, DirectX, UE4, and lots more.

Words not enough? How about pictures? How about moving pictures? We have some amazing videos to share with you!

The home of great performance and optimization advice for AMD RDNA™ 2 GPUs, AMD Ryzen™ CPUs, and so much more.

Product Blogs

Our handy product blogs will help you make good use of our tools, SDKs, and effects, as well as sharing the latest features with new releases.

Publications

Discover our published publications.