
Now available: AMD FidelityFX SDK 1.1.4 patch release (includes FSR 3.1.4)
This FidelityFX SDK update has FSR 3.1.4 fixes – including reduced upscaler ghosting in newly disoccluded pixels, plus updates to Brix GI and Breadcrumbs.
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This FidelityFX SDK update has FSR 3.1.4 fixes – including reduced upscaler ghosting in newly disoccluded pixels, plus updates to Brix GI and Breadcrumbs.
AMD Schola lets you train RL-based AI NPCs with Unreal Engine.
We now support new Microsoft® DirectX® and video encoding features, with the latest release of the AgilitySDK Preview Release 1.716.0.
Frame Latency Meter (FLM) is the must-have tool for anyone who wants to measure the response time of their games with mouse events.
Mesh nodes are a new type of leaf node in work graphs that, unlike all other nodes, does not invoke a compute shader, but dispatches a mesh-shader graphics pipeline instead. This blog series covers how to get started with mesh nodes as well as best practices.
The second part of this mesh nodes blog series focusses on initial setup of a new mesh nodes project and includes an example of a HelloMeshNodes solution.
Mesh nodes makes it much simpler to implement a fully procedurally generated world. This blog post examines an example of procedural mesh node sample.
In this two-part blog series, we will investigate Brixelizer GI to pinpoint the problems faced with foliage-heavy scenes and then look solutions to adding support.
This article describes Brixelizer GI’s functionality to better highlight the problem with foliage.
To improve the quality of foliage in Brixelizer GI, we must modify the algorithm to support alpha-clipped geometry.
AMD FidelityFX Super Resolution (FSR) 3.1 is now available. This post details some of the major updates to this latest change to FSR.
As of FidelityFX SDK version 1.1, Brixelizer and Brixelizer GI are now unleashed to world so in this article we aim to discuss a few practical use cases and provide you with some tips you can apply for getting the most performance out of Brixelizer in your application.
The AMD FidelityFX SDK v1.1 is now available. This update introduces three new FidelityFX™ technologies: FSR 3.1, Breadcrumbs, and BrixelizerGI.