Orochi 2.0 adds many more CUDA/HIP functions + more demos
Orochi 2.0 has almost exhaustive CUDA/HIP functions, new demos, and multiple other improvements.
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Orochi 2.0 has almost exhaustive CUDA/HIP functions, new demos, and multiple other improvements.
This update to our AMD FSR 3 UE5 plugin provides improved UI rendering quality with DX12, improved generation of reactive mask for translucent elements + small bug fixes. FSR 3 source also updated on GitHub.
The source code for the core of our easy-to-integrate ray tracing library for HIP is now available on GitHub.
Our primer on GPU Work Graphs introduces this exciting new paradigm for graphics developers, which enable a live shader kernel to dispatch new workloads on-demand without needing to circle back around to the CPU first.
Read about our improvements to AMD FidelityFX Super Resolution 2 with the FSR 2.2.1 hotfix.
MPI is the de facto standard for inter-process communication in High-Performance Computing. This post will guide you through the process of setting up an MPI application that supports execution on GPU clusters.
Read about how the latest updates for our Radeon ProRender plug-ins introduce HIP, and how this can benefit artists.
AMD now has driver support for a metacommand implementation intended to improve performance and reduce the time it takes to generate output from the model.
Register pressure of GPU kernels has a tremendous impact on performance. This post provides a practical demo on applying recommendations.
In this third part, we cover additional optimizations to fine tune the performance of the kernel, and introduce temporary files, register pressure, and occupancy.
AMD Capsaicin Framework is a research framework for real-time graphics which we have been using to develop and test new and upcoming rendering algorithms. We are now releasing it to the public.
The latest release of the Render Pipeline Shaders (RPS) SDK adds Linux support, the ability to dynamically load Vulkan functions, and more. Check out this post for the full release notes.
Radeon Memory Visualizer v1.6 adds improved device configuration information, and more parameters on the resource details pane.