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Compressonator 4.0 – Utilize the Power of GPU-based Encoding
The Windows version of Compressonator 4.0 supports GPU encoding with DirectX® Compute (DXC) or OpenCL™ (OCL) shaders.
The Windows version of Compressonator 4.0 supports GPU encoding with DirectX® Compute (DXC) or OpenCL™ (OCL) shaders.
Radeon™ Memory Visualizer (RMV) is a tool to allow you to gain a deep understanding of how your application uses memory for graphics resources.
The latest version of Compressonator is now available, featuring new BCn codec kernels, framework interfaces, cube maps, and more.
This is a Visual Studio® Code extension for the Radeon GPU Analyzer (RGA). This extension makes it possible to use RGA directly from within VS Code.
The latest Radeon™ GPU Profiler (RGP) v1.7 release adds support for the latest Radeon™ graphics cards: the RX 5500/RX 5300 series, and adds new UI features to help you better understand your GPU workloads.
With DirectX 12 comes the power of generating disassembly and hardware resource usage statistics that are closest to the real-world case, and therefore making better performance optimization decisions.
Earlier this year, RGA 2.2 shipped with a new mode of the command line tool that added support for Direct3D® 12 compute pipelines. RGA 2.3 extends that functionality to support graphics pipelines as well.
We have added support for AMD’s new Radeon RX 5700 and RX 5700 XT ‘Navi’ graphics cards.
Radeon GPU Analyzer (RGA) has support for DirectX12 compute shaders with the command line tool. This mode can generate GCN/RDNA ISA disassembly for your compute shaders, regardless of the physically installed GPU.
Radeon GPU Analyzer (RGA) 2.2 introduces support for Direct3D 12 compute shaders in a new mode (-s dx12) of the command line tool.
Microsoft® PIX is the premiere integrated performance tuning and debugging tool for Windows game developers using DirectX® 12.
The v1.5 RGP release has one of the biggest upgrades of its feature set since its first release.