AMF v1.4.35 adds multi-HW instance mode encoder, FFmpeg 7.0 & split frame encoding
Download v1.4.35 from GPUOpen today! Requires latest driver.
Home » News
Download v1.4.35 from GPUOpen today! Requires latest driver.
We’re very excited to be presenting at GPC 2024! Read on to see our highlights for this brand-new European graphics conference.
H-PLOC is a GPU-optimized algorithm for building BVHs. Read on to find out more about our v2.4 release of HIP RT.
In the fourth and final part of Finite Difference Laplacian blog series we cover scaling studies and cache size limitations
The D3D12_HEAP_TYPE_GPU_UPLOAD flag in Direct3D 12 provides a good alternative to other ways of uploading data from the CPU to the GPU. Check out our quick guide to effective use of this flag.
The AMD FidelityFX SDK is now available! The SDK is AMD FidelityFX graphics middleware helping you to integrate AMD FidelityFX features into your games without any hassle.
Compressonator v4.4 adds AVX-512, AVX2, and SSE4 variations of BC1 encoding in the Compressonator Core library, new CLI options, and more.
AMF v1.4.30 provides AMF wrappers for AVC/HEVC/AV1 FFmpeg software encoders, and frame in -> slice/tile output support for the same. Plus multi-monitor support for DVR + more!
Read about how the new WMMA instructions added in HLSL SM 6.8 allow shader developers to accelerate GEMM matrix operations.
Our primer on GPU Work Graphs introduces this exciting new paradigm for graphics developers, which enable a live shader kernel to dispatch new workloads on-demand without needing to circle back around to the CPU first.
Read about our improvements to AMD FidelityFX Super Resolution 2 with the FSR 2.2.1 hotfix.
MPI is the de facto standard for inter-process communication in High-Performance Computing. This post will guide you through the process of setting up an MPI application that supports execution on GPU clusters.
Read about how the latest updates for our Radeon ProRender plug-ins introduce HIP, and how this can benefit artists.