Vulkan® support now available for more FidelityFX effects

Back in May, as part of the relaunch of our GPUOpen website, we released four new FidelityFX effects, to join our already widely-used FidelityFX CAS (Contrast Adaptive Sharpening) effect. 

Today, we’re making these shiny new effects even better! We’ve just introduced Vulkan® support to: 

  • FidelityFX SSSR (Stochastic Screen Space Reflections). 
  • FidelityFX LPM (Luminance Preserving Mapper). 
  • FidelityFX CACAO (Combined Adaptive Compute Ambient Occlusion).

Don’t worry – we can count! Our other new effect we released in May – FidelityFX SPD (Single Pass Downsampler) – already supports Vulkan®. The latest features we’ve added to it today deserve their own news post; you can find out about FidelityFX SPD v2.0 here.

Learn more about these updated effects with the links below:

Not only that, but to support these updates, we’ve also released version 1.2 of Cauldron. This is our framework library for rapid prototyping using either the Vulkan® or Direct3D® 12 APIs. 

The Cauldron v1.2 update has the following features:

  • The benchmarking mode can now save screenshots for every keyframe (DX12).
  • Extensions can be enabled from the app side (VK).
  • Uses DXC for HLSL code (DX12/VK).
  • Texture loading and MIP generation now uses multithreading (DX12/VK).
  • Pipeline generation and shader compiling use now multithreading (DX12/VK).
Find out more and download the latest version of Cauldron here:

Cauldron Framework

Radeon™ Cauldron is our open source experimentation framework for DirectX®12 and Vulkan®.

Latest news

AMD Lab Notes

AMD ROCm™ Installation (amd-lab-notes)

Installation of the AMD ROCm™ software package can be challenging. This introductory material shows how to install ROCm on a workstation with an AMD GPU card that supports the AMD GFX9 architecture.

Looking for a good place to get started with exploring GPUOpen?

Getting started: our software

New or fairly new to AMD’s tools, libraries, and effects? This is the best place to get started on GPUOpen!

Getting started: development and performance

Looking for tips on getting started with developing and/or optimizing your game, whether on AMD hardware or generally? We’ve got you covered!

You may also like...

Explore our huge collection of detailed tutorials, sample code, presentations, and documentation to find your answers to your graphics development questions.

Create wonder. No black boxes.

The home of great performance and optimization advice for AMD RDNA™ 2 GPUs, AMD Ryzen™ CPUs, and so much more.

Browse all our useful samples. Perfect for when you’re needing to get started, want to integrate one of our libraries, and much more.

Discover what our SDK technologies can offer you. Query hardware or software, manage memory, create rendering applications or machine learning, and much more!

Analyze, Optimize, Profile, Benchmark. We provide you with the developer tools you need to make sure your game is the best it can be!