AMD FidelityFX is available for Xbox!

We have always believed that our AMD FidelityFX family of effects should be accessible.

Game developers can now utilize further platform-specific optimizations with AMD FidelityFX, straight from the Xbox Series X|S Game Development Kit (GDK).

We are proud to partner with Microsoft
to bring AMD FidelityFX Super Resolution 1 and 2 to the Xbox GDK.

Xbox developers can now access FSR 1 and 2 in the Xbox Game Development Kit.

Find out more about AMD FidelityFX Super Resolution:

Find out more about the other AMD FidelityFX effects available through the Xbox GDK

Shadow Denoiser

AMD FidelityFX™ Denoiser

AMD FidelityFX Denoiser is a set of denoising compute shaders which remove artefacts from reflection and shadow rendering.

And finally - why not check out more of our FSR/DirectX®12-related content?

DirectX 12

Developing DirectX® applications

Developing with DirectX? This page shares our DirectX blog posts, presentations, samples, and more. Let us help you create and optimize your DirectX applications!

DirectX®12 Ultimate

Microsoft® DirectX®12 Ultimate provides APIs for creating games and other graphics applications.

DirectX 12


Microsoft® DirectX®12 provides APIs for creating games and other graphics applications. Find out how we can help you get the best out of DirectX®12.

AMD GPUOpen Direct3D12 Memory Allocator (D3D12MA)

D3D12 Memory Allocator

The D3D12 Memory Allocator (D3D12MA) is a C++ library that provides a simple and easy-to-integrate API to help you allocate memory for DirectX®12 buffers and textures.