FfxBrixelizerScratchCounters
A structure containing the counters used by the Brixelizer context for each cascade update. This can be readback and used for analysis after each update. The following members contain useful information for analysing Brixelizer resource usage.
File location: sdk/include/FidelityFX/gpu/brixelizer/ffx_brixelizer_host_gpu_shared.h
Detailed description
A structure containing the counters used by the Brixelizer context for each cascade update. This can be readback and used for analysis after each update. The following members contain useful information for analysing Brixelizer resource usage.
triangles
is used to store the total amount of storage space requested within the triangle buffer during an update. This is useful for determining a sensible value of triangleSwapSize
in either FfxBrixelizerRawCascadeUpdateDescription
or FfxBrixelizerUpdateDescription
. references
is used to store the total number of reference allocations requested by Brixelizer during an update. This is useful for determining a sensible value of maxReferences
in either FfxBrixelizerRawCascadeUpdateDescription
or FfxBrixelizerUpdateDescription
. numBricksAllocated
is used to store the number of brick allocations requested in an update. This is useful for determining a sensible value of maxBricksPerBake
in either FfxBrixelizerRawCascadeUpdateDescription
or FfxBrixelizerUpdateDescription
.
The following counters are used internally by Brixelizer.
maxTriangles
is used to store the storage size of the triangle buffer. maxReferences
is used to store the maxmimum number of references that can be stored. groupIndex
is used as a global atomic for wavefront synchronisation. compressionBricks
the number of bricks to compress (i.e. calculate AABBs for) this udpate. storageOffset
the next free position in the bricks scratch buffer. storageSize
the size of the bricks scratch buffer. clearBricks
the amount of bricks in the scratch buffer to initialize.