Class IPollingBackendInterface

template<typename T>
class IPollingBackendInterface : public IComBackendInterface

A Generic Interface for any service that can be used to receive messages of type T asynchronously via polling.

Template Parameters:

T – The type of message that will be output by this interface

Public Functions

virtual TOptional<const T*> Poll() = 0

Poll the Backend for a message from the client.

Note

This function should be non-blocking

Returns:

An Empty optional if No messages have been received, a fulfilled one otherwise

template<typename UnrealType>
inline TOptional<UnrealType*> PollAndDeserialize()

Poll the Backend for a message from the client and deserialize it into the specified type.

Template Parameters:

UnrealType – The type to deserialize the message into

Returns:

An Empty optional if No messages have been received, a fulfilled one otherwise

Related pages

  • Visit the Schola product page for download links and more information.

Looking for more documentation on GPUOpen?

AMD GPUOpen software blogs

Our handy software release blogs will help you make good use of our tools, SDKs, and effects, as well as sharing the latest features with new releases.

GPUOpen Manuals

Don’t miss our manual documentation! And if slide decks are what you’re after, you’ll find 100+ of our finest presentations here.

AMD GPUOpen Performance Guides

The home of great performance and optimization advice for AMD RDNA™ 2 GPUs, AMD Ryzen™ CPUs, and so much more.

Getting started: AMD GPUOpen software

New or fairly new to AMD’s tools, libraries, and effects? This is the best place to get started on GPUOpen!

AMD GPUOpen Getting Started Development and Performance

Looking for tips on getting started with developing and/or optimizing your game, whether on AMD hardware or generally? We’ve got you covered!

AMD GPUOpen Technical blogs

Browse our technical blogs, and find valuable advice on developing with AMD hardware, ray tracing, Vulkan®, DirectX®, Unreal Engine, and lots more.

Find out more about our software!

AMD GPUOpen Effects - AMD FidelityFX technologies

Create wonder. No black boxes. Meet the AMD FidelityFX SDK!

AMD GPUOpen Samples

Browse all our useful samples. Perfect for when you’re needing to get started, want to integrate one of our libraries, and much more.

AMD GPUOpen developer SDKs

Discover what our SDK technologies can offer you. Query hardware or software, manage memory, create rendering applications or machine learning, and much more!

AMD GPUOpen Developer Tools

Analyze, Optimize, Profile, Benchmark. We provide you with the developer tools you need to make sure your game is the best it can be!