Say hello to AMD FidelityFX Variable Shading, FidelityFX Denoiser, and FidelityFX Parallel Sort

AMD FidelityFX

Say hello to AMD FidelityFX Variable Shading, FidelityFX Denoiser, and FidelityFX Parallel Sort

Launched last year, our powerful AMD FidelityFX effects are rapidly gaining critical acclaim from games developers – you can now find FidelityFX in over 35 titles and rising. 

To accompany the recent launch of the AMD Radeon™ RX 6000 Series graphics cards, we’re releasing three new AMD FidelityFX effects to our existing five, to extend our open-source image quality toolkit even further. 

So without further ado, introducing:

AMD FidelityFX Variable Shading provides an open source header implementation to easily integrate DirectX®12 Ultimate Variable Rate (VRS) Shading into your game. The effect works by analyzing luminance variance in the previous frame and uses motion vectors to generate a shading rate image.

AMD FidelityFX Parallel Sort also provides an open source header implementation, this time to easily integrate a highly optimized compute-based radix sort into your game.

AMD FidelityFX Denoiser includes a spatio-temporal denoiser optimized for reflection denoising. This reflection denoiser was originally a part of FidelityFX Stochastic Screen Space Reflections (SSSR) but has now been extracted to its own library.

We’ve not just been making new effects, we’ve also been hard at work on existing ones too!

AMD FidelityFX Stochastic Screen Space Reflections (SSSR) uses your rendered frame to create brilliant reflections. For v1.3, we’ve extracted the essential parts of the library to one HLSL header file to ease integration.

Don't forget our other FidelityFX effects

Other content launching with the Radeon RX 6000 series

Latest news

AMD Matrix Cores (amd-lab-notes)

This first post in the ‘AMD lab notes’ series takes a look at AMD’s Matrix Core technology and how best to use it to speed up your matrix operations.

Looking for a good place to get started with exploring GPUOpen?

Getting started: our software

New or fairly new to AMD’s tools, libraries, and effects? This is the best place to get started on GPUOpen!

Getting started: development and performance

Looking for tips on getting started with developing and/or optimizing your game, whether on AMD hardware or generally? We’ve got you covered!

You may also like...

Explore our huge collection of detailed tutorials, sample code, presentations, and documentation to find your answers to your graphics development questions.

Create wonder. No black boxes.

The home of great performance and optimization advice for AMD RDNA™ 2 GPUs, AMD Ryzen™ CPUs, and so much more.

Browse all our useful samples. Perfect for when you’re needing to get started, want to integrate one of our libraries, and much more.

Discover what our SDK technologies can offer you. Query hardware or software, manage memory, create rendering applications or machine learning, and much more!

Analyze, Optimize, Profile, Benchmark. We provide you with the developer tools you need to make sure your game is the best it can be!