AMD Radeon™ Memory Visualizer
AMD Radeon™ Memory Visualizer (RMV) is a tool to allow you to gain a deep understanding of how your application uses memory for graphics resources.

The Game Developer Conference 2015 (GDC15) was held March 2015 in the Moscone Center in San Francisco.

| Session | Speakers |
|---|---|
| Getting the Best out of D3D12 | Dave Oldcorn, Software Engineering Fellow, AMD; Evan Hart, Principal Engineer, NVIDIA |
| Visual Effects in Star Citizen | Alistair Brown, Director of Graphics Programming, Cloud Imperium |
| Advancements In Tiled Rendering | Gareth Thomas, Developer Technology Engineer, AMD |
| Low Latency and Stutter-Free Rendering in VR and Graphics Applications | Layla Mah, Lead Architect, VR & Advanced Rendering, AMD |
| Optimizing Games for Graphics Core Next Architecture using AMD Graphics Tools | Gordon Selley and Sigal Algranaty, Software Development Engineers, AMD |
| Augmented Hair in Deus Ex Universe Projects – TressFX 3.0 | Jason Stewart, Software Engineer, AMD and Uriel Doyon, 3D Programmer, Eidos-Montréal |
| D3D12 A new meaning for efficiency and performance | Dave Oldcorn, Software Engineering Fellow, AMD; Stephan Hodes, Developer Technology Engineer, AMD; Max McMullen, Principal Development Lead, Microsoft; Dan Baker, Graphics Architect, Oxide Games |