
Radeon™ ProRender SDK 3.1.3 introduces Python binding support
We’re pleased to announce the Radeon™ ProRender SDK now supports Python. Links to everything you need to find out more are in this post.
We’re pleased to announce the Radeon™ ProRender SDK now supports Python. Links to everything you need to find out more are in this post.
AMD is providing an experimental AMD extension to access GPU Work Graphs in Vulkan. Check out this post for usage examples and resources.
AMF v1.4.30 provides AMF wrappers for AVC/HEVC/AV1 FFmpeg software encoders, and frame in -> slice/tile output support for the same. Plus multi-monitor support for DVR + more!
Read about our improvements to AMD FidelityFX Super Resolution 2 with the FSR 2.2.1 hotfix.
Read about how the latest updates for our Radeon ProRender plug-ins introduce HIP, and how this can benefit artists.
Updates to our Unreal Engine plugin for AMD FidelityFX Super Resolution 2.2, including ghosting improvements and support for UE 5.1.
Today, the FSR 2.2 source code and accompanying sample is available to all through our GitHub repository.
This latest version of Advanced Media Framework SDK also provides new options for VQEnhancer and AV1 encoder components, and Markdown docs.
Read this high level summary of our updates to RDTS for RDNA™ 3, including other new features and improvements, plus updates to GPUPerfAPI.
ADLX is a modern library and SDK designed to access features and functionality of AMD systems in the categories of Display, 3D graphics, and more.
AMF v1.4.28 released with AV1 encoding️ ,12-bit AV1 decoding, new VQEnhancer component, and new AVC / HEVC encoder rate control methods.
Get the details on Brotli-G, including the modifications we made to Brotli, and how you can use it via our new SDK and Compressonator.