This sample shows how to combine AMD FidelityFX Stochastic Screen...
Read MoreThis sample shows how to combine AMD FidelityFX Stochastic Screen...
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Read MoreLinks to AMD Presentations shown at GDC 2015
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This sample shows how to combine AMD FidelityFX Stochastic Screen Space Reflections (SSSR) with ray tracing in order to create high quality reflections.
This sample demonstrates how to combine ray traced shadows and rasterized shadow maps together to achieve high quality and performance.
Design faster. Render faster. Iterate faster. Our one-stop resource for getting great AMD Ryzen performance.
AMD RDNA™ 2 is the fantastic architecture from AMD Radeon™ that underpins the RX 6000 series graphics cards.
This talk by AMD’s Ste Tovey discusses memory management with Vulkan® at Vulkanised 2018.
A talk by AMD’s Jordan Logan and Saber Interactive’s Nikolai Petrov at Reboot DEVELOPRED in 2019.
This talk by AMD’s Lou Kramer discusses optimising AAA Vulkan® titles on desktop.
This talk by AMD’s Adam Sawicki at Digital Dragons in 2018 discusses how to port your engine to Vulkan® or DirectX®12.
A handy table listing the equivalent versions of Vulkan®, Windows Store, and internal drivers for each Radeon Software Adrenalin driver release.