
Now available: AMD FidelityFX SDK 1.1.4 patch release (includes FSR 3.1.4)
This FidelityFX SDK update has FSR 3.1.4 fixes – including reduced upscaler ghosting in newly disoccluded pixels, plus updates to Brix GI and Breadcrumbs.
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This FidelityFX SDK update has FSR 3.1.4 fixes – including reduced upscaler ghosting in newly disoccluded pixels, plus updates to Brix GI and Breadcrumbs.
AMD Schola lets you train RL-based AI NPCs with Unreal Engine.
We now support new Microsoft® DirectX® and video encoding features, with the latest release of the AgilitySDK Preview Release 1.716.0.
In this post we introduce two common optimizations that can be applied to the kernel to reduce data movement and bring us closer to the new peak: loop tiling to explicitly reduce memory loads and re-order the memory access pattern to improve caching.
In this video Zhuo Chen takes a look at the overview of the design and implementation of the AMD Render Pipeline Shaders SDK!
Render Pipeline Shaders (RPS) SDK is now available for open beta access!
Following two years of work based on AMD’s TressFX open source high quality real-time hair simulation and rendering framework, Unity China HairFX is now available!
Read this high level summary of our updates to RDTS for RDNA™ 3, including other new features and improvements, plus updates to GPUPerfAPI.
Radeon GPU Profiler 1.14 is here, with support for Radeon™ RX 7000 series GPUs, profiling HIP applications, and much more. Take a look!
The latest update for RRA includes changes to the camera system and support for split triangles and rebraided instances. Check it all out here!
ADLX is a modern library and SDK designed to access features and functionality of AMD systems in the categories of Display, 3D graphics, and more.
AMF v1.4.28 released with AV1 encoding️ ,12-bit AV1 decoding, new VQEnhancer component, and new AVC / HEVC encoder rate control methods.
Get the details on Brotli-G, including the modifications we made to Brotli, and how you can use it via our new SDK and Compressonator.