![AMD FidelityFX Blur logo](https://gpuopen.com/wp-content/uploads/2023/05/231937001-A_AMD_Fidelity_FX_Blur_Lockup_RGB_Wht.png)
AMD FidelityFX™ Blur is an RDNA™-optimized collection of blur kernels from 3×3 up to 21×21.
Supports:
- DirectX®12
- Vulkan®
Part of the AMD FidelityFX™ SDK
![AMD FidelityFX SDK components](https://gpuopen.com/wp-content/uploads/2023/06/FFX_SDK_banner-1024x570.png)
Download the latest version as part of FidelityFX SDK v1.1
This release of the FidelityFX SDK adds the following features:
- AMD FidelityFX backend updates, including buffer allocator overrides
- Updated documentation and release of reference documentation for SDK + Framework
- Native Microsoft® GDK® backend implementation library (requires developer access to GDK® program)
Features
State-of-the-art algorithm
RDNA™-optimized
Smart shader selection (SM 6.6+ when present)
Open source, MIT license
Easy to integrate
Cross platform
Details
AMD FidelityFX Blur features the following:
- AMD FidelityFX Blur sample code
- Native DirectX12 and Vulkan SDK backend implementation libraries
- Easy-to-integrate effect components for all effects
- Custom Cauldron-based SDK backend implementation example
- Re-architected graphics framework
For more information, don’t miss our extensive documentation.
Find out more about the AMD FidelityFX SDK:
Requirements
Requires GCN-class GPUs and above.
Version history
Updated as part of AMD FidelityFX SDK v1.1:
- AMD FidelityFX backend updates, including buffer allocator overrides
- Updated documentation and release of reference documentation for SDK + Framework
- Native Microsoft® GDK® backend implementation library (requires developer access to GDK® program)
- Initial release
All part of the AMD FidelityFX SDK!
![AMD FidelityFX SDK](https://gpuopen.com/wp-content/uploads/2023/07/featured_FFX_SDK-768x432.jpg)
AMD FidelityFX™ SDK
The AMD FidelityFX SDK is our easy-to-integrate solution for developers looking to include FidelityFX features into their games.
Don't miss our other effects
![Breadcrumbs-type image](https://gpuopen.com/wp-content/uploads/2024/07/featured-breadcrumbs-768x432.jpg)
AMD FidelityFX™ Breadcrumbs library
AMD FidelityFX Breadcrumbs library uses the breadcrumbs marker technique to track down where your submitted commands cause a GPU crash.
![AMD FidelityFX Brixelizer GI](https://gpuopen.com/wp-content/uploads/2024/07/brix-gi-headerimage-768x368.jpg)
AMD FidelityFX™ Brixelizer/GI
AMD FidelityFX™ Brixelizer GI is compute-based real-time dynamic global illumination solution built upon sparse distance fields.
![](https://gpuopen.com/wp-content/uploads/2020/11/featured_cauldron-768x417.jpg)
AMD FidelityFX™ Cauldron Framework
AMD FidelityFX Cauldron Framework is our open-source experimentation framework for DirectX®12 and Vulkan®, provided in the AMD FidelityFX SDK.
![](https://gpuopen.com/wp-content/uploads/2023/06/FFX_Cacao-768x449.jpg)
AMD FidelityFX™ Combined Adaptive Compute Ambient Occlusion (CACAO)
AMD FidelityFX Combined Adaptive Compute Ambient Occlusion (CACAO) is an AMD RDNA™ architecture optimized implementation of ambient occlusion.
![AMD FidelityFX CAS demonstrated by a plane landing](https://gpuopen.com/wp-content/uploads/2023/06/FFX_CAS-768x449.jpg)
AMD FidelityFX™ Contrast Adaptive Sharpening (CAS)
AMD FidelityFX Contrast Adaptive Sharpening (CAS) provides a mixed ability to sharpen and optionally scale an image.
![Shadow Denoiser](https://gpuopen.com/wp-content/uploads/2021/04/Featured_ShadowDenoiser-768x432.jpg)
AMD FidelityFX™ Denoiser
AMD FidelityFX Denoiser is a set of denoising compute shaders which remove artefacts from reflection and shadow rendering.
![FidelityFX Depth of Field - some items on a bench](https://gpuopen.com/wp-content/uploads/2023/08/FFX_DoF-768x432.jpg)
AMD FidelityFX™ Depth of Field (DoF)
AMD FidelityFX Depth of Field is an AMD RDNA™-architecture optimized implementation of physically correct camera-based depth of field.
![AMD FidelityFX Hybrid Shadows](https://gpuopen.com/wp-content/uploads/2023/06/FFX_HybridShadows_DebugRays-768x449.jpg)
AMD FidelityFX™ Hybrid Shadows sample
This sample demonstrates how to combine ray traced shadows and rasterized shadow maps together to achieve high quality and performance.
![](https://gpuopen.com/wp-content/uploads/2023/06/FFX_HybridReflections-768x449.jpg)
AMD FidelityFX™ Hybrid Stochastic Reflections sample
This sample shows how to combine AMD FidelityFX Stochastic Screen Space Reflections (SSSR) with ray tracing in order to create high quality reflections.
![FidelityFX Lens - bar room](https://gpuopen.com/wp-content/uploads/2023/06/FFX_Lens-768x449.jpg)
AMD FidelityFX™ Lens
AMD FidelityFX Lens is an AMD RDNA™ architecture optimized implementation of some of gaming’s most used post-processing effects.
![](https://gpuopen.com/wp-content/uploads/2020/03/lpm_crop-768x453.jpg)
AMD FidelityFX™ Luminance Preserving Mapper (HDR Mapper)
AMD FidelityFX LPM provides an open-source library to easily integrate HDR and wide gamut tone and gamut mapping into your game.
![AMD FidelityFX Parallel Sort](https://gpuopen.com/wp-content/uploads/2023/08/fullsize_FFX_ParallelSort_featured-768x419.jpg)
AMD FidelityFX™ Parallel Sort
AMD FidelityFX Parallel Sort makes sorting data on the GPU quicker, and easier. Use our SM6.0 compute shaders to get your data in order.
![Smaller texture images representing AMD FidelityFX SPD](https://gpuopen.com/wp-content/uploads/2023/06/FFX_SPD-768x449.jpg)
AMD FidelityFX™ Single Pass Downsampler (SPD)
AMD FidelityFX Single Pass Downsampler (SPD) provides an AMD RDNA™ architecture optimized solution for generating up to 12 MIP levels of a texture.
![Chess pieces showing reflections depicting AMD FidelityFX Screen Space Reflections](https://gpuopen.com/wp-content/uploads/2023/06/FFX_SSSR-768x449.jpg)
AMD FidelityFX™ Stochastic Screen Space Reflections (SSSR)
The AMD FidelityFX SSSR effect provides an open-source library to easily integrate stochastic screen space reflections into your game.
![FSR Cauldron Demo](https://gpuopen.com/wp-content/uploads/2021/07/fsr-source-previewcard-768x432.jpg)
AMD FidelityFX™ Super Resolution 1 (FSR 1)
AMD FidelityFX Super Resolution (FSR) is our open-source, high-quality, high-performance upscaling solution.
![](https://gpuopen.com/wp-content/uploads/2023/06/FFX_FSR_FSR2_2-768x449.jpg)
AMD FidelityFX™ Super Resolution 2 (FSR 2)
Learn even more about our new open-source temporal upscaling solution FSR 2, and get the source code and documentation!
![AMD FidelityFX Super Resolution 3 spaceship](https://gpuopen.com/wp-content/uploads/2023/12/featured-FSR3-spaceship-768x449.jpg)
AMD FidelityFX™ Super Resolution 3 (FSR 3)
Discover frame generation with AMD FidelityFX™ Super Resolution 3, and get the source code and documentation!
![Hangar deck demonstrating AMD FidelityFX Variable Shading](https://gpuopen.com/wp-content/uploads/2023/08/FFX_VRS-768x432.jpg)
AMD FidelityFX™ Variable Shading
AMD FidelityFX Variable Shading drives Variable Rate Shading into your game.
![](https://gpuopen.com/wp-content/uploads/2020/01/laraandhair.jpg)
TressFX
The TressFX library is AMD’s hair/fur rendering and simulation technology. TressFX is designed to use the GPU to simulate and render high-quality, realistic hair and fur.