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Meet AMD FSR™ Technologies

Integrate our brand-new "Redstone" neural rendering technologies to take your game to new levels of fidelity and performance.

Reconstruct crisp high-quality visuals using ML from low-resolution frames, for maximum gaming performance.

AMD FSR Upscaling >>

Predict and insert new frames between rendered ones using ML, for smoother higher frame rate gaming.

AMD FSR Frame Generation >>

Use ML to infer and restore full-quality ray-traced detail, for noise-free visuals with reduced rendering cost.

AMD FSR Ray Regeneration >>

Dynamically learn and predict how light propagates through a scene, for efficient real-time global illumination.

AMD FSR Radiance Caching >>
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Meet AMD FSR™ Technologies

Meet AMD FSR™ Technologies

Integrate our brand-new "Redstone" neural rendering technologies to take your game to new levels of fidelity and performance.

Reconstruct crisp high-quality visuals using ML from low-resolution frames, for maximum gaming performance.

AMD FSR Upscaling >>

Predict and insert new frames between rendered ones using ML, for smoother higher frame rate gaming.

AMD FSR Frame Generation >>

Use ML to infer and restore full-quality ray-traced detail, for noise-free visuals with reduced rendering cost.

AMD FSR Ray Regeneration >>

Dynamically learn and predict how light propagates through a scene, for efficient real-time global illumination.

AMD FSR Radiance Caching >>

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Recent News

Training an X-ARM 5 robotic arm with AMD Schola and Unreal Engine

Training an X-ARM 5 robotic arm with AMD Schola and Unreal Engine

Train a robot arm with reinforcement learning in AMD Schola using Unreal® Engine, progressively increasing task complexity to adapt to changing conditions.
AMD FidelityFX Super Resolution 4 plugin updated for Unreal Engine 5.7

AMD FidelityFX Super Resolution 4 plugin updated for Unreal Engine 5.7

Our AMD FSR 4 plugin has been updated to support Unreal® Engine 5.7, empowering you to build expansive, lifelike, and high-performance worlds.
ONNX and DirectML execution provider guide - part 2

ONNX and DirectML execution provider guide - part 2

Learn how to optimize neural network inference on AMD hardware using the ONNX Runtime with the DirectML execution provider and DirectX 12 in the second part of our guide.
Topaz Labs brings generative AI video enhancement to AMD Radeon GPUs

Topaz Labs brings generative AI video enhancement to AMD Radeon GPUs

Topaz Labs and AMD collaborate to bring generative AI video enhancement to client devices with AMD Radeon™ GPU technologies, enabling real-time performance and significant gains in video processing workflow.
Sim-to-real in AMD Schola

Sim-to-real in AMD Schola

Replicating a physical line-following device in Unreal® Engine and training it with reinforcement learning using AMD Schola.
A beginner's guide to deploying LLMs with AMD on Windows using PyTorch

A beginner's guide to deploying LLMs with AMD on Windows using PyTorch

Get started running LLMs with PyTorch on Windows using AMD consumer graphics hardware.
AMD FSR 4 now available in over 85 games

AMD FSR 4 now available in over 85 games

AMD FidelityFX™ Super Resolution 4 is our transformative neural rendering technology now available in over 85 games.
AMD FidelityFX SDK 2.0 launches our neural rendering technologies for developers

AMD FidelityFX SDK 2.0 launches our neural rendering technologies for developers

Learn about the launchpad for our ML-based rendering technologies, inc. AMD FSR 4 and upcoming FSR Redstone features.
AMD FidelityFX Super Resolution 4 now available on GPUOpen

AMD FidelityFX Super Resolution 4 now available on GPUOpen

Discover AMD FSR 4, our cutting-edge ML-based upscaler (with UE5 plugin) which delivers significant image quality improvements over FSR 3.1.
Get ready for FSR Redstone with AMD FSR 3.1.4 and our new UE 5.6 plugin

Get ready for FSR Redstone with AMD FSR 3.1.4 and our new UE 5.6 plugin

Integrate AMD FSR 3.1.4 to get ready for FSR Redstone, updated Unreal Engine plugin now available.
AMD releases Vulkan support for Dense Geometry Format

AMD releases Vulkan support for Dense Geometry Format

We’ve released a provisional Vulkan® extension for AMD Dense Geometry Format (DGF), our block-based geometry compression technology.
AMD TressFX 5.0 for Unreal Engine 5 is now available

AMD TressFX 5.0 for Unreal Engine 5 is now available

AMD TressFX 5.0 has been updated for high-quality simulation and rendering of realistic hair and fur in Unreal Engine 5.
Join AMD DevCom on Discord

Join the AMD Developer Community Discord Server!

Connect with fellow developers and AMD staff around hardware, software, gaming, AI, and more

Introducing the AMD FSR SDK 2.1

The AMD FSR SDK 2.1 is the launch vehicle for our ML-based neural rendering technologies. It includes AMD FSR Upscaling, our cutting-edge ML upscaler, plus AMD FSR Frame Generation for smoother gameplay, AMD FSR Ray Regeneration for noise-free ray tracing, and AMD FSR Radiance Caching for efficient real-time global illumination - all using hardware-accelerated features of AMD RDNA™ 4 architecture.

The original AMD FidelityFX SDK v1.1.4 contains our series of optimized, shader-based features aimed at improving rendering quality and performance.

Learn more about the AMD FSR SDK

Let's talk about performance...

Building something amazing on DirectX®12 or Vulkan®? How about Unreal® Engine?

Obviously you wouldn't dream of shipping without reading our performance and optimization guides for Radeon, Ryzen, or Unreal Engine first!

Discover our Performance Guides
Radeon Developer Tool Suite

Performance

Memory

Shaders

Ray tracing

We aim to provide developer tools that solve your problems.
To achieve this, our tools are built around four key pillars: stability, performance, accuracy, and actionability.

Find out about our developer tools