class Texture

The FidelityFX Cauldron Framework api/platform-agnostic representation of a texture resource.

File location: framework/cauldron/framework/inc/render/texture.h

Typedefs

Type

Description

typedef void

(*ResizeFunction )( TextureDesc &, uint32_t, uint32_t, uint32_t, uint32_t )

Methods

Return type

Description

static Texture*

CreateTexture ( const TextureDesc * pDesc, ResourceState initialState, ResizeFunction fn = nullptr )
Texture instance creation function (generic). Implemented per api/platform to return the correct internal resource type.

static Texture*

CreateSwapchainTexture (const TextureDesc * pDesc, GPUResource * pResource)
Texture instance creation function for swap chains. Implemented per api/platform to return the correct internal resource type.

static Texture*

Texture instance creation function for loaded content. Implemented per api/platform to return the correct internal resource type.

ResourceFormat

GetFormat () const
Returns the texture’s format.

const TextureDesc &

GetDesc () const
Returns the texture’s description.

GPUResource *

Returns the texture’s backing “GPUResource“.

const GPUResource *

GetResource () const

void

CopyData (TextureDataBlock * pTextureDataBlock)
Copies data from a texture data block into the texture resource. Used when loading content from file/memory.

bool

IsSwapChain () const
Returns true if this resource is a swap chain. Used to isolate swapchain surfaces from non-swap chain (specialization class exists per platform to overload this).

void

OnRenderingResolutionResize ( uint32_t outputWidth, uint32_t outputHeight, uint32_t renderingWidth, uint32_t renderingHeight )
Callback invoked by OnResize event.

TextureInternal*

Gets the internal implementation for api/platform parameter accessors.

const TextureInternal*

GetImpl () const

Detailed description

The FidelityFX Cauldron Framework api/platform-agnostic representation of a texture resource.

Methods

CreateTexture

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static Texture* CreateTexture (
    const TextureDesc * pDesc,
    ResourceState  initialState,
    ResizeFunction  fn = nullptr
)

Texture instance creation function (generic). Implemented per api/platform to return the correct internal resource type.


CreateSwapchainTexture

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static Texture* CreateSwapchainTexture (
    const TextureDesc * pDesc,
    GPUResource * pResource
)

Texture instance creation function for swap chains. Implemented per api/platform to return the correct internal resource type.


CreateContentTexture

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static Texture* CreateContentTexture (const TextureDesc * pDesc)

Texture instance creation function for loaded content. Implemented per api/platform to return the correct internal resource type.


GetFormat

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ResourceFormat  GetFormat () const

Returns the texture’s format.


GetDesc

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const TextureDesc & GetDesc () const

Returns the texture’s description.


GetResource

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GPUResource * GetResource ()

Returns the texture’s backing GPUResource.


CopyData

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void CopyData (TextureDataBlock * pTextureDataBlock)

Copies data from a texture data block into the texture resource. Used when loading content from file/memory.


IsSwapChain

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virtual bool IsSwapChain () const

Returns true if this resource is a swap chain. Used to isolate swapchain surfaces from non-swap chain (specialization class exists per platform to overload this).


OnRenderingResolutionResize

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void OnRenderingResolutionResize (
    uint32_t outputWidth,
    uint32_t outputHeight,
    uint32_t renderingWidth,
    uint32_t renderingHeight
)

Callback invoked by OnResize event.


GetImpl

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TextureInternal* GetImpl ()

Gets the internal implementation for api/platform parameter accessors.


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  • Visit the FidelityFX SDK product page for download links and more information.

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