GLSLShaderBinary
struct GLSLShaderBinary : public IShaderBinary
The GLSL (GSLang) specialization of IShaderBinary interface. Handles everything necessary to export DXC compiled binary shader data.
Dependencies: IShaderBinary
Inherits from: public IShaderBinary
Public Interface
Public Members:
std::vector<uint8_t> spirv
std::vector<uint8_t> spirv
spirv representation of the shader binary buffer
Source: sdk/tools/ffx_shader_compiler/src/glsl_compiler.h
(line 34, column 17)
Source: sdk/tools/ffx_shader_compiler/src/glsl_compiler.h
(line 32, column 1)