ShaderResourceInfo
A structure defining an element of shader reflection data to be exported.
File location: sdk/tools/ffx_shader_compiler/src/compiler.h
Detailed description
A structure defining an element of shader reflection data to be exported.
Data fields
Type |
Description |
---|---|
std::string |
name
Resource bind point name.
|
uint32_t |
binding
Binding register index.
|
uint32_t |
count
Resource binding count at index.
|
uint32_t |
space
Binding space index.
|