class RenderModule

The FidelityFX Cauldron Framework render module base class.

File location: framework/cauldron/framework/inc/render/rendermodule.h

Construction

Return type

Description

RenderModule (const wchar_t* pName)
Construction. Does no setup.

Methods

Return type

Description

void

Init (const json& initData)
Rendermodule initialization function. This is where all setup code needs to happen.

void

EnableModule (bool enabled)
Sets the enabled state of the render module.

void

UpdateUI (double deltaTime)
Update the render module UI before Execution.

void

Execute (double deltaTime, CommandList * pCmdList) = 0
Executes the render module.

void

OnResize (const ResolutionInfo & resInfo)
Callback used when OnResize events occur.

void

Callback used when OnFocusLost events occur.

void

Callback used when OnFocusGained events occur.

void

OnPreFrame ()

bool

ModuleReady () const
Returns true if the render module is ready for execution.

bool

ModuleEnabled () const
Returns true if the render module is enabled.

const wchar_t*

GetName () const
Returns the render module name.

Detailed description

The FidelityFX Cauldron Framework render module base class. All render features inherit from this base class in order to execute gpu workloads.

Construction

RenderModule

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RenderModule (const wchar_t* pName)

Construction. Does no setup.


Methods

Init

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virtual void Init (const json& initData)

Rendermodule initialization function. This is where all setup code needs to happen.


EnableModule

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virtual void EnableModule (bool enabled)

Sets the enabled state of the render module.


UpdateUI

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virtual void UpdateUI (double deltaTime)

Update the render module UI before Execution.


Execute

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virtual void Execute (double deltaTime, CommandList * pCmdList) = 0

Executes the render module.


OnResize

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virtual void OnResize (const ResolutionInfo & resInfo)

Callback used when OnResize events occur.


OnFocusLost

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virtual void OnFocusLost ()

Callback used when OnFocusLost events occur.


OnFocusGained

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virtual void OnFocusGained ()

Callback used when OnFocusGained events occur.


ModuleReady

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bool ModuleReady () const

Returns true if the render module is ready for execution.


ModuleEnabled

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bool ModuleEnabled () const

Returns true if the render module is enabled.


GetName

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const wchar_t* GetName () const

Returns the render module name.