class ResourceView

The FidelityFX Cauldron Framework api/platform-agnostic representation of the resource view.

File location: framework/cauldron/framework/inc/render/resourceview.h

Methods

Return type

Description

static ResourceView*

CreateResourceView ( ResourceViewHeapType type, uint32_t count, void* pInitParams )
ResourceView instance creation function. Implemented per api/platform to return the correct internal resource type.

const uint32_t

GetCount () const
Returns the number of entries in the resource view.

const ResourceViewHeapType

GetType () const
Returns the resource view type.

const ResourceViewInfo

GetViewInfo (uint32_t index = 0) const = 0
Returns the “ResourceViewInfo“.

void

BindTextureResource ( const GPUResource * pResource, const TextureDesc & texDesc, ResourceViewType type, ViewDimension dimension, int32_t mip, int32_t arraySize, int32_t firstArraySlice, uint32_t index = 0 ) = 0
Binds a texture resource view.

void

BindBufferResource ( const GPUResource * pResource, const BufferDesc & bufferDesc, ResourceViewType type, uint32_t firstElement, uint32_t numElements, uint32_t index = 0 ) = 0
Binds a buffer resource view.

void

BindSamplerResource (const Sampler * pSampler, uint32_t index = 0) = 0
Binds a sampler resource view.

Detailed description

The FidelityFX Cauldron Framework api/platform-agnostic representation of the resource view.

Methods

CreateResourceView

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static ResourceView* CreateResourceView (
    ResourceViewHeapType  type,
    uint32_t count,
    void* pInitParams
)

ResourceView instance creation function. Implemented per api/platform to return the correct internal resource type.


GetCount

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const uint32_t GetCount () const

Returns the number of entries in the resource view.


GetType

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const ResourceViewHeapType  GetType () const

Returns the resource view type.


GetViewInfo

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virtual const ResourceViewInfo  GetViewInfo (uint32_t index = 0) const = 0

Returns the ResourceViewInfo.


BindTextureResource

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virtual void BindTextureResource (
    const GPUResource * pResource,
    const TextureDesc & texDesc,
    ResourceViewType  type,
    ViewDimension  dimension,
    int32_t mip,
    int32_t arraySize,
    int32_t firstArraySlice,
    uint32_t index = 0
) = 0

Binds a texture resource view.


BindBufferResource

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virtual void BindBufferResource (
    const GPUResource * pResource,
    const BufferDesc & bufferDesc,
    ResourceViewType  type,
    uint32_t firstElement,
    uint32_t numElements,
    uint32_t index = 0
) = 0

Binds a buffer resource view.


BindSamplerResource

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virtual void BindSamplerResource (const Sampler * pSampler, uint32_t index = 0) = 0

Binds a sampler resource view.