FfxBrixelizerRayDesc
A structure encapsulating the parameters for a ray to be marched using Brixelizer.
File location: sdk/include/FidelityFX/gpu/brixelizer/ffx_brixelizer_trace_ops.h
Detailed description
A structure encapsulating the parameters for a ray to be marched using Brixelizer.
Data fields
Type |
Description |
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start_cascade_id
The index of the most detailed cascade for ray traversal.
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end_cascade_id
The index of the least detailed cascade for ray traversal.
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t_min
The minimum distance at which to accept a hit.
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t_max
The maximum distance at which to accept a hit.
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origin
The origin of the ray.
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direction
The direction of the ray. This input should be normalized.
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