ParticleSpawnerDesc

Structure representing the needed information for the creation of particle spawners.

File location: framework/cauldron/framework/inc/render/particle.h

Detailed description

Structure representing the needed information for the creation of particle spawners.

Data fields

Type

Description

std::wstring

Name
The particle spawner’s name.

std::experimental::filesystem::path

AtlasPath
The particle spawner’s texture atlas (textures backing all emitters in spawner).

Vec3

Position
The particle spawner’s position.

std::vector<EmitterDesc >

Emitters
The list of “EmitterDesc“ for all emitters in this spawner.

bool

Sort
Whether or not to sort the particles spawned by this particle system.