TextureInfo
Structure representing the needed information for the usage of a material texture.
File location: framework/cauldron/framework/inc/render/material.h
Detailed description
Structure representing the needed information for the usage of a material texture.
Data fields
Type |
Description |
---|---|
const Texture * |
pTexture
The “Texture“ resource pointer to the backing resource.
|
float |
Multiplier
The scale or strength depending on texture type.
|
uint32_t |
UVSet
The uv set associated with this texture.
|
TexSamplerDesc
A sampler description for the needed sampler to read the texture as intended for a given material.
|