TextureLoadParams
Parameter struct for both LoadAsync and LoadMultipleAsync.
File location: framework/cauldron/framework/inc/core/loaders/textureloader.h
Detailed description
Parameter struct for both LoadAsync and LoadMultipleAsync.
Data fields
Type |
Description |
---|---|
std::vector<TextureLoadInfo > |
LoadInfo
“TextureLoadInfo“ for the loading job.
|
LoadCompleteCallback
Completion callback to be called once the texture has been loaded.
|
|
void* |
AdditionalParams
Additional parameters needed for the load completion callback. This memory is owned by the calling process.
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