TextureCopyDesc
A structure representing texture copy job description used to copy texture resources on the GPU. Private implementations can be found under each API/Platform folder.
File location: framework/cauldron/framework/inc/render/texture.h
Construction
Return type |
Description |
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TextureCopyDesc ()
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TextureCopyDesc ( const GPUResource * pSrc, const GPUResource * pDst, unsigned int arrayIndex = 0, unsigned int mipLevel = 0 )
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Methods
Return type |
Description |
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TextureCopyDescInternal* |
GetImpl ()
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const TextureCopyDescInternal* |
GetImpl () const
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Detailed description
A structure representing texture copy job description used to copy texture resources on the GPU. Private implementations can be found under each API/Platform folder.
Data fields
Type |
Description |
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uint64_t |
textureCopyDescMem
Memory placeholder.
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