class FSRRenderModule

File location: samples/fsrapi/fsrapirendermodule.h

Construction

Return type

Description

FSRRenderModule ()

Methods

Return type

Description

void

Init (const json& initData)
Rendermodule initialization function. This is where all setup code needs to happen.

void

EnableModule (bool enabled)
Sets the enabled state of the render module.

void

OnPreFrame ()

void

Execute (double deltaTime, cauldron::CommandList * pCmdList)
Setup parameters that the FSR API needs this frame and then call the FFX Dispatch.

void

PreTransCallback (double deltaTime, cauldron::CommandList * pCmdList)

void

PostTransCallback (double deltaTime, cauldron::CommandList * pCmdList)

void

Recreate the FSR API Context to resize internal resources. Called by the framework when the resolution changes.

void

Init UI.

bool

NeedsReInit () const
Returns whether or not FSR requires sample-side re-initialization.

void

Clears FSR re-initialization flag.

void

SetFilter (int32_t method)

Detailed description

Methods

Init

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virtual void Init (const json& initData)

Rendermodule initialization function. This is where all setup code needs to happen.


EnableModule

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virtual void EnableModule (bool enabled)

Sets the enabled state of the render module.


Execute

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virtual void Execute (double deltaTime, cauldron::CommandList * pCmdList)

Setup parameters that the FSR API needs this frame and then call the FFX Dispatch.


OnResize

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virtual void OnResize (const cauldron::ResolutionInfo & resInfo)

Recreate the FSR API Context to resize internal resources. Called by the framework when the resolution changes.


InitUI

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void InitUI (cauldron::UISection * uiSection)

Init UI.


NeedsReInit

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bool NeedsReInit () const

Returns whether or not FSR requires sample-side re-initialization.


ClearReInit

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void ClearReInit ()

Clears FSR re-initialization flag.


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