Asserts

Asserts used by FidelityFX SDK functions.

Typedefs

Type

Description

typedef void

(*FfxAssertCallback )(const char *message)
A typedef for the callback function for assert printing.

Functions

Return type

Description

FFX_API bool

ffxAssertReport ( const char* file, int32_t line, const char* condition, const char* msg )
Function to report an assert.

FFX_API void

Provides the ability to set a callback for assert messages.

Macros

Name

Description

FFX_STATIC_ASSERT (condition) static_assert(condition, #condition)

Simple static assert.

Detailed description

Asserts used by FidelityFX SDK functions.

Typedefs

FfxAssertCallback

Copied!

typedef void (*FfxAssertCallback )(const char *message)

A typedef for the callback function for assert printing.

This can be used to re-route printing of assert messages from the FFX backend to another destination. For example instead of the default behaviour of printing the assert messages to the debugger’s TTY the message can be re-routed to a MessageBox in a GUI application.

Parameters:

message

The message generated by the assert.


Global functions

ffxAssertReport

Copied!

FFX_API  bool ffxAssertReport (
    const char* file,
    int32_t line,
    const char* condition,
    const char* msg
)

Function to report an assert.

Parameters:

file

The name of the file as a string.

line

The index of the line in the file.

condition

The boolean condition that was tested.

msg

The optional message to print.

Returns:

Always returns true.


ffxAssertSetPrintingCallback

Copied!

FFX_API  void ffxAssertSetPrintingCallback (FfxAssertCallback  callback)

Provides the ability to set a callback for assert messages.

Parameters:

callback

The callback function that will receive assert messages.


Macros

FFX_STATIC_ASSERT

Copied!

#define FFX_STATIC_ASSERT (condition) static_assert(condition, #condition)

Simple static assert.


Related pages

  • Visit the FidelityFX SDK product page for download links and more information.

Looking for more documentation on GPUOpen?

AMD GPUOpen software blogs

Our handy software release blogs will help you make good use of our tools, SDKs, and effects, as well as sharing the latest features with new releases.

GPUOpen Manuals

Don’t miss our manual documentation! And if slide decks are what you’re after, you’ll find 100+ of our finest presentations here.

AMD GPUOpen Performance Guides

The home of great performance and optimization advice for AMD RDNAâ„¢ 2 GPUs, AMD Ryzenâ„¢ CPUs, and so much more.

Getting started: AMD GPUOpen software

New or fairly new to AMD’s tools, libraries, and effects? This is the best place to get started on GPUOpen!

AMD GPUOpen Getting Started Development and Performance

Looking for tips on getting started with developing and/or optimizing your game, whether on AMD hardware or generally? We’ve got you covered!

AMD GPUOpen Technical blogs

Browse our technical blogs, and find valuable advice on developing with AMD hardware, ray tracing, Vulkan®, DirectX®, Unreal Engine, and lots more.

Find out more about our software!

AMD GPUOpen Effects - AMD FidelityFX technologies

Create wonder. No black boxes. Meet the AMD FidelityFX SDK!

AMD GPUOpen Samples

Browse all our useful samples. Perfect for when you’re needing to get started, want to integrate one of our libraries, and much more.

AMD GPUOpen developer SDKs

Discover what our SDK technologies can offer you. Query hardware or software, manage memory, create rendering applications or machine learning, and much more!

AMD GPUOpen Developer Tools

Analyze, Optimize, Profile, Benchmark. We provide you with the developer tools you need to make sure your game is the best it can be!