FfxBrixelizerRawCascadeUpdateDescription
A structure encapsulating the parameters for updating a Brixelizer cascade.
File location: sdk/include/FidelityFX/host/ffx_brixelizer_raw.h
Detailed description
A structure encapsulating the parameters for updating a Brixelizer cascade.
Data fields
Type |
Description |
---|---|
uint32_t |
maxReferences
storage for triangle->voxel references
|
uint32_t |
triangleSwapSize
scratch storage for triangles
|
uint32_t |
maxBricksPerBake
max SDF brick baked per update
|
int32_t |
cascadeIndex
Target Cascade.
|
const FfxBrixelizerRawJobDescription * |
jobs
A pointer to an array of jobs.
|
size_t |
numJobs
The number of jobs in the array pointed to by jobs.
|
float |
cascadeMin
Lower corner of the first brick in world space.
|
int32_t |
clipmapOffset
Changing that invalidates portion of the cascade. it’s an offset in the voxel->brick table.
|
uint32_t |
flags
See FfxBrixelizerCascadeUpdateFlags.
|