FfxDenoiserContext

A structure encapsulating the FidelityFX denoiser context.

File location: sdk/include/FidelityFX/host/ffx_denoiser.h

Detailed description

A structure encapsulating the FidelityFX denoiser context.

This sets up an object which contains all persistent internal data and resources that are required by Denoiser.

The FfxDenoiserContext object should have a lifetime matching your use of Denoiser. Before destroying the Denoiser context care should be taken to ensure the GPU is not accessing the resources created or used by Denoiser. It is therefore recommended that the GPU is idle before destroying the Denoiser context.

Data fields

Type

Description

uint32_t

data
An opaque set of “uint32_t“ which contain the data for the context.