FfxInternalResourceDescription
An internal structure housing all that is needed for backend resource descriptions.
File location: sdk/include/FidelityFX/host/ffx_types.h
Detailed description
An internal structure housing all that is needed for backend resource descriptions.
Data fields
Type |
Description |
---|---|
uint32_t |
id
Resource identifier.
|
const wchar_t* |
name
Name to set to the resource for easier debugging.
|
FfxResourceType |
type
The type of resource (see “FfxResourceType“)
|
FfxResourceUsage |
usage
Resource usage flags (see “FfxResourceUsage“)
|
FfxSurfaceFormat |
format
The resource format to use.
|
uint32_t |
width
The width (textures) or size (buffers) of the resource.
|
uint32_t |
height
The height (textures) or stride (buffers) of the resource.
|
uint32_t |
mipCount
Mip count (textures) of the resource.
|
FfxResourceFlags |
flags
Resource flags (see “FfxResourceFlags“)
|
initData
Resource initialization definition (see “FfxResourceInitData“)
|