FfxBrixelizerHitRaw

A structure encapsulating all data associated with a ray SDF hit.

File location: sdk/include/FidelityFX/gpu/brixelizer/ffx_brixelizer_trace_ops.h

Detailed description

A structure encapsulating all data associated with a ray SDF hit.

Data fields

Type

Description

FfxFloat32

t
The distance from the ray origin to the hit.

FfxUInt32

brick_id
The ID of a hit brick.

FfxUInt32

uvwc
Packed UVW coordinates of the hit location. UVW coordinates are in brick space.

FfxUInt32

iter_count
The count of iterations to find the intersection.