FfxBrixelizerHitWithNormal
A structure encapsulating the distance to a ray hit and the normal of the surface hit.
File location: sdk/include/FidelityFX/gpu/brixelizer/ffx_brixelizer_trace_ops.h
Detailed description
A structure encapsulating the distance to a ray hit and the normal of the surface hit.
Data fields
Type |
Description |
---|---|
t
The distance from the ray origin to the hit.
|
|
normal
The normal of the SDF surface at the hit location.
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