FfxBlurContext
struct FfxBlurContext
FfxBlurContext must be created via ffxBlurContextCreate to use the FFX Blur effect.
Public Interface
Public Members:
uint32_t data
uint32_t data
An opaque set of uint32_t which contain the data for the context.
Source: sdk/include/FidelityFX/host/ffx_blur.h
(line 151, column 14)
Used By: BlurRM, ffxBlur
Source: sdk/include/FidelityFX/host/ffx_blur.h
(line 149, column 1)