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FfxBrixelizerHitRaw

struct FfxBrixelizerHitRaw

A structure encapsulating all data associated with a ray SDF hit.

Public Interface

Public Members:

FfxFloat32 t

FfxFloat32 t

The distance from the ray origin to the hit.

Source: sdk/include/FidelityFX/gpu/brixelizer/ffx_brixelizer_trace_ops.h (line 55, column 18)

FfxUInt32 brick_id

FfxUInt32 brick_id

The ID of a hit brick.

Source: sdk/include/FidelityFX/gpu/brixelizer/ffx_brixelizer_trace_ops.h (line 56, column 18)

FfxUInt32 uvwc

FfxUInt32 uvwc

Packed UVW coordinates of the hit location. UVW coordinates are in brick space.

Source: sdk/include/FidelityFX/gpu/brixelizer/ffx_brixelizer_trace_ops.h (line 57, column 18)

FfxUInt32 iter_count

FfxUInt32 iter_count

The count of iterations to find the intersection.

Source: sdk/include/FidelityFX/gpu/brixelizer/ffx_brixelizer_trace_ops.h (line 58, column 18)

Source: sdk/include/FidelityFX/gpu/brixelizer/ffx_brixelizer_trace_ops.h (line 54, column 1)