FfxBrixelizerHitRaw
struct FfxBrixelizerHitRaw
A structure encapsulating all data associated with a ray SDF hit.
Public Interface
Public Members:
FfxFloat32 t
FfxFloat32 t
The distance from the ray origin to the hit.
Source: sdk/include/FidelityFX/gpu/brixelizer/ffx_brixelizer_trace_ops.h
(line 55, column 18)
FfxUInt32 brick_id
FfxUInt32 brick_id
The ID of a hit brick.
Source: sdk/include/FidelityFX/gpu/brixelizer/ffx_brixelizer_trace_ops.h
(line 56, column 18)
FfxUInt32 uvwc
FfxUInt32 uvwc
Packed UVW coordinates of the hit location. UVW coordinates are in brick space.
Source: sdk/include/FidelityFX/gpu/brixelizer/ffx_brixelizer_trace_ops.h
(line 57, column 18)
FfxUInt32 iter_count
FfxUInt32 iter_count
The count of iterations to find the intersection.
Source: sdk/include/FidelityFX/gpu/brixelizer/ffx_brixelizer_trace_ops.h
(line 58, column 18)
Source: sdk/include/FidelityFX/gpu/brixelizer/ffx_brixelizer_trace_ops.h
(line 54, column 1)