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FfxBrixelizerHitWithNormal

struct FfxBrixelizerHitWithNormal

A structure encapsulating the distance to a ray hit and the normal of the surface hit.

Public Interface

Public Members:

FfxFloat32 t

FfxFloat32 t

The distance from the ray origin to the hit.

Source: sdk/include/FidelityFX/gpu/brixelizer/ffx_brixelizer_trace_ops.h (line 72, column 18)

FfxFloat32x3 normal

FfxFloat32x3 normal

The normal of the SDF surface at the hit location.

Source: sdk/include/FidelityFX/gpu/brixelizer/ffx_brixelizer_trace_ops.h (line 73, column 18)

Source: sdk/include/FidelityFX/gpu/brixelizer/ffx_brixelizer_trace_ops.h (line 71, column 1)