FfxBrixelizerHitWithNormal
struct FfxBrixelizerHitWithNormal
A structure encapsulating the distance to a ray hit and the normal of the surface hit.
Public Interface
Public Members:
FfxFloat32 t
FfxFloat32 t
The distance from the ray origin to the hit.
Source: sdk/include/FidelityFX/gpu/brixelizer/ffx_brixelizer_trace_ops.h
(line 72, column 18)
FfxFloat32x3 normal
FfxFloat32x3 normal
The normal of the SDF surface at the hit location.
Source: sdk/include/FidelityFX/gpu/brixelizer/ffx_brixelizer_trace_ops.h
(line 73, column 18)
Source: sdk/include/FidelityFX/gpu/brixelizer/ffx_brixelizer_trace_ops.h
(line 71, column 1)