FfxBrixelizerRawCascadeUpdateDescription
struct FfxBrixelizerRawCascadeUpdateDescription
A structure encapsulating the parameters for updating a Brixelizer cascade.
Dependencies: FfxBrixelizerRawJobDescription
Public Interface
Public Members:
uint32_t maxReferences
uint32_t maxReferences
storage for triangle->voxel references
Source: sdk/include/FidelityFX/host/ffx_brixelizer_raw.h
(line 261, column 43)
uint32_t triangleSwapSize
uint32_t triangleSwapSize
scratch storage for triangles
Source: sdk/include/FidelityFX/host/ffx_brixelizer_raw.h
(line 262, column 43)
uint32_t maxBricksPerBake
uint32_t maxBricksPerBake
max SDF brick baked per update
Source: sdk/include/FidelityFX/host/ffx_brixelizer_raw.h
(line 263, column 43)
int32_t cascadeIndex
int32_t cascadeIndex
Target Cascade.
Source: sdk/include/FidelityFX/host/ffx_brixelizer_raw.h
(line 264, column 43)
const FfxBrixelizerRawJobDescription * jobs
const FfxBrixelizerRawJobDescription * jobs
A pointer to an array of jobs.
Source: sdk/include/FidelityFX/host/ffx_brixelizer_raw.h
(line 265, column 42)
size_t numJobs
size_t numJobs
The number of jobs in the array pointed to by jobs.
Source: sdk/include/FidelityFX/host/ffx_brixelizer_raw.h
(line 266, column 43)
float cascadeMin
float cascadeMin
Lower corner of the first brick in world space.
Source: sdk/include/FidelityFX/host/ffx_brixelizer_raw.h
(line 267, column 43)
int32_t clipmapOffset
int32_t clipmapOffset
Changing that invalidates portion of the cascade. it’s an offset in the voxel->brick table.
Source: sdk/include/FidelityFX/host/ffx_brixelizer_raw.h
(line 268, column 43)
uint32_t flags
uint32_t flags
See FfxBrixelizerCascadeUpdateFlags.
Source: sdk/include/FidelityFX/host/ffx_brixelizer_raw.h
(line 269, column 43)
Used By: ffxBrixelizer
Source: sdk/include/FidelityFX/host/ffx_brixelizer_raw.h
(line 259, column 1)