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FfxBrixelizerRawContext

struct FfxBrixelizerRawContext

A structure encapsulating the FidelityFX Brixelizer context.

This sets up an object which contains all persistent internal data and resources that are required by Brixelizer.

The FfxBrixelizerRawContext object should have a lifetime matching your use of Brixelizer. Before destroying the Brixelizer context care should be taken to ensure the GPU is not accessing the resources created or used by Brixelizer. It is therefore recommended that the GPU is idle before destroying the Brixelizer context.

Public Interface

Public Members:

uint32_t data

uint32_t data

Source: sdk/include/FidelityFX/host/ffx_brixelizer_raw.h (line 221, column 14)

Used By: FfxBrixelizerGIDebugDescription, FfxBrixelizerGIDispatchDescription, ffxBrixelizer

Source: sdk/include/FidelityFX/host/ffx_brixelizer_raw.h (line 219, column 1)