FfxFsr2Context
struct FfxFsr2Context
A structure encapsulating the FidelityFX Super Resolution 2 context.
This sets up an object which contains all persistent internal data and resources that are required by FSR2.
The FfxFsr2Context object should have a lifetime matching your use of FSR2. Before destroying the FSR2 context care should be taken to ensure the GPU is not accessing the resources created or used by FSR2. It is therefore recommended that the GPU is idle before destroying the FSR2 context.
Public Interface
Public Members:
uint32_t data
uint32_t data
An opaque set of uint32_t which contain the data for the context.
Source: sdk/include/FidelityFX/host/ffx_fsr2.h
(line 236, column 14)
Used By: ffxFsr2
Source: sdk/include/FidelityFX/host/ffx_fsr2.h
(line 234, column 1)