- Introduction to the AMD FidelityFX SDK
- Samples
- Samples
- FidelityFX Blur
- FidelityFX Breadcrumbs
- FidelityFX Brixelizer GI
- FidelityFX Combined Adaptive Compute Ambient Occlusion (CACAO)
- FidelityFX Contrast Adaptive Sharpening
- FidelityFX Depth of Field
- FidelityFX Hybrid Reflections
- FidelityFX Hybrid Shadows
- FidelityFX Lens
- FidelityFX Luminance Preserving Mapper
- FidelityFX Parallel Sort
- FidelityFX Single Pass Downsampler
- FidelityFX Stochastic Screen-Space Reflections
- FidelityFX Super Resolution
- FidelityFX Variable Shading
- Techniques
- Techniques
- FidelityFX Blur 1.1
- FidelityFX Breadcrumbs 1.0.1
- FidelityFX Brixelizer 1.0
- FidelityFX Brixelizer GI 1.0.1
- FidelityFX Classifier 1.3
- FidelityFX Combined Adaptive Compute Ambient Occlusion (CACAO) 1.4
- FidelityFX Contrast Adaptive Sharpening 1.2
- FidelityFX Denoiser 1.3
- FidelityFX Depth of Field 1.1
- FidelityFX Frame Interpolation 1.1.3
- FidelityFX Frame Interpolation Swapchain 1.1.3
- FidelityFX Lens 1.1
- FidelityFX Luminance Preserving Mapper 1.4
- FidelityFX Optical Flow 1.1.2
- FidelityFX Parallel Sort 1.3
- FidelityFX Single Pass Downsampler 2.2
- FidelityFX Stochastic Screen-Space Reflections 1.5
- FidelityFX Super Resolution 3.1.4 (FSR3) - Upscaling and Frame Generation
- FidelityFX Super Resolution 1.2 (FSR1)
- FidelityFX Super Resolution 2.3.3 (FSR2)
- FidelityFX Super Resolution 3.1.4 (FSR3) - Upscaler
- FidelityFX Variable Shading 1.2
- License
- Reference Documentation
- Samples
- Effect_samples
- FidelityFX_Breadcrumbs_sample
- FidelityFX_Brixelizer_sample
- FidelityFX_Hybrid_Reflections_sample
- FidelityFX_Luma_Preserving_Mapper_sample
- FidelityFX_Parallel_Sort_sample
- Effect samples
- Samples
- Classes
- AnimatedTexturesRenderModule
- BlurRenderModule
- BreadcrumbsRenderModule
- BrixelizerGIRenderModule
- CACAORenderModule
- CASRenderModule
- CacaoSample
- DoFRenderModule
- FSRRenderModule
- GBufferRenderModule
- GLSLCompiler
- GPUParticleRenderModule
- HLSLCompiler
- HybridReflectionsRenderModule
- HybridShadowsRenderModule
- ICompiler
- LPMRenderModule
- LensRenderModule
- LightingRenderModule
- ParallelSort
- ParallelSortRenderModule
- RasterShadowRenderModule
- SPDRenderModule
- SSSRRenderModule
- SkyDomeRenderModule
- TAARenderModule
- TranslucencyRenderModule
- VRSRenderModule
- Structs
- AnimSampler
- BilinearSamplingData
- BlurRenderModule::ComparisonConstants
- BlurRenderModule::Constants
- BlurRenderModule::MultiPassParameterSets
- BlurRenderModule::ParameterSets
- BrixelizerExampleConstants
- BrixelizerGIRenderModule::BrixelizerBufferInfo
- BrixelizerGIRenderModule::BrixelizerInstanceInfo
- CacaoPreset
- CameraInformation
- ClassifyResults
- DepthExtents
- FFX_CACAO_BilateralBufferVal
- FFX_CACAO_Edges_4
- FFX_CACAO_PrepareNormalsInputDepths
- FFX_CACAO_SSAOHits
- FFX_CACAO_SSAOSampleData
- FFX_DNSR_Reflections_Moments
- FFX_DNSR_Reflections_NeighborhoodSample
- FetchedBicubicSamples
- FetchedBilinearSamples
- FfxAllocationCallbacks
- FfxBarrierDescription
- FfxBlurContext
- FfxBlurContextDescription
- FfxBlurDispatchDescription
- FfxBreadcrumbsBlockData
- FfxBreadcrumbsCommandListDescription
- FfxBreadcrumbsContext
- FfxBreadcrumbsContextDescription
- FfxBreadcrumbsMarkersStatus
- FfxBreadcrumbsNameTag
- FfxBreadcrumbsPipelineStateDescription
- FfxBrixelizerAABB
- FfxBrixelizerBakedUpdateDescription
- FfxBrixelizerBasicMeshInfo
- FfxBrixelizerBrixelizationJob
- FfxBrixelizerBufferDescription
- FfxBrixelizerBuildInfo
- FfxBrixelizerCRItem
- FfxBrixelizerCRItemPacked
- FfxBrixelizerCRVoxelTriangleBounds
- FfxBrixelizerCascadeDescription
- FfxBrixelizerCascadeInfo
- FfxBrixelizerCascadeResources
- FfxBrixelizerCascadeStats
- FfxBrixelizerContext
- FfxBrixelizerContextDescription
- FfxBrixelizerContextInfo
- FfxBrixelizerContextStats
- FfxBrixelizerDebugAABB
- FfxBrixelizerDebugCounters
- FfxBrixelizerDebugInfo
- FfxBrixelizerDebugVisualizationDescription
- FfxBrixelizerGIConstants
- FfxBrixelizerGIContext
- FfxBrixelizerGIContextDescription
- FfxBrixelizerGIDebugDescription
- FfxBrixelizerGIDispatchDescription
- FfxBrixelizerGIPassConstants
- FfxBrixelizerGIProbeSpawnInfo
- FfxBrixelizerGIScalingConstants
- FfxBrixelizerGISpecularNeighborhoodSample
- FfxBrixelizerGITracingConstants
- FfxBrixelizerHit
- FfxBrixelizerHitRaw
- FfxBrixelizerHitWithNormal
- FfxBrixelizerIndexRef
- FfxBrixelizerIndirectOffsets
- FfxBrixelizerInstanceDescription
- FfxBrixelizerInstanceInfo
- FfxBrixelizerInstanceReference
- FfxBrixelizerRawCascadeDescription
- FfxBrixelizerRawCascadeUpdateDescription
- FfxBrixelizerRawContext
- FfxBrixelizerRawContextDescription
- FfxBrixelizerRawInstanceDescription
- FfxBrixelizerRawJobDescription
- FfxBrixelizerRayDesc
- FfxBrixelizerResources
- FfxBrixelizerScratchCounters
- FfxBrixelizerStats
- FfxBrixelizerTriangle
- FfxBrixelizerTrianglePartial
- FfxBrixelizerTrianglePartialCompressed
- FfxBrixelizerTrianglePos
- FfxBrixelizerTriangleReference
- FfxBrixelizerUpdateDescription
- FfxBufferSRV
- FfxBufferUAV
- FfxBxAtlasBounds
- FfxCacaoBufferSizeInfo
- FfxCacaoConstants
- FfxCacaoContext
- FfxCacaoContextDescription
- FfxCacaoDispatchDescription
- FfxCacaoSettings
- FfxCasContext
- FfxCasContextDescription
- FfxCasDispatchDescription
- FfxClassifierContext
- FfxClassifierContextDescription
- FfxClassifierReflectionDispatchDescription
- FfxClassifierShadowDispatchDescription
- FfxClearFloatJobDescription
- FfxComputeJobDescription
- FfxConstantBuffer
- FfxCopyJobDescription
- FfxCreateResourceDescription
- FfxDebugViewport
- FfxDenoiserContext
- FfxDenoiserContextDescription
- FfxDenoiserReflectionsDispatchDescription
- FfxDenoiserShadowsDispatchDescription
- FfxDeviceCapabilities
- FfxDimensions2D
- FfxDiscardJobDescription
- FfxDofAccumulators
- FfxDofBucket
- FfxDofContext
- FfxDofContextDescription
- FfxDofDispatchDescription
- FfxDofInputState
- FfxDofRingParams
- FfxDofSample
- FfxDofTileClass
- FfxEffectBindlessConfig
- FfxEffectMemoryUsage
- FfxExecuteGPUJobParams
- FfxFloatCoords2D
- FfxFrameGenerationConfig
- FfxFrameGenerationDispatchDescription
- FfxFrameInterpolationContext
- FfxFrameInterpolationContextDescription
- FfxFrameInterpolationDebugViewport
- FfxFrameInterpolationDispatchDescription
- FfxFrameInterpolationPrepareDescription
- FfxFrameInterpolationSharedResourceDescriptions
- FfxFsr1Context
- FfxFsr1ContextDescription
- FfxFsr1DispatchDescription
- FfxFsr2Context
- FfxFsr2ContextDescription
- FfxFsr2DispatchDescription
- FfxFsr2GenerateReactiveDescription
- FfxFsr3Context
- FfxFsr3ContextDescription
- FfxFsr3DispatchFrameGenerationPrepareDescription
- FfxFsr3DispatchUpscaleDescription
- FfxFsr3GenerateReactiveDescription
- FfxFsr3UpscalerContext
- FfxFsr3UpscalerContextDescription
- FfxFsr3UpscalerDispatchDescription
- FfxFsr3UpscalerGenerateReactiveDescription
- FfxFsr3UpscalerSharedResourceDescriptions
- FfxGpuJobDescription
- FfxIntCoords2D
- FfxInterface
- FfxInternalResourceDescription
- FfxLensContext
- FfxLensContextDescription
- FfxLensDispatchDescription
- FfxLpmContext
- FfxLpmContextDescription
- FfxLpmDispatchDescription
- FfxOpticalflowContext
- FfxOpticalflowContextDescription
- FfxOpticalflowDispatchDescription
- FfxOpticalflowSharedResourceDescriptions
- FfxParallelSortConstants
- FfxParallelSortContext
- FfxParallelSortContextDescription
- FfxParallelSortDispatchDescription
- FfxPipelineDescription
- FfxPipelineState
- FfxPresentCallbackDescription
- FfxPresentXParams
- FfxRasterJobDescription
- FfxRay
- FfxRect2D
- FfxResource
- FfxResourceBinding
- FfxResourceDescription
- FfxResourceInitData
- FfxResourceInternal
- FfxRootConstantAllocation
- FfxRootConstantDescription
- FfxSamplerDescription
- FfxShaderBlob
- FfxSpdContext
- FfxSpdContextDescription
- FfxSpdDispatchDescription
- FfxSssrContext
- FfxSssrContextDescription
- FfxSssrDispatchDescription
- FfxStaticResourceDescription
- FfxSwapchainFramePacingTuning
- FfxSwapchainReplacementFunctions
- FfxTextureSRV
- FfxTextureUAV
- FfxViewDescription
- FfxVrsContext
- FfxVrsContextDescription
- FfxVrsDispatchDescription
- FrameInfo
- FrameInterpolationReplacementParametersVK
- GBufferRenderModule::BoundTexture
- GBufferRenderModule::PipelineRenderGroup
- GBufferRenderModule::PipelineSurfaceRenderInfo
- GLSLShaderBinary
- GPUParticlePartA
- GPUParticlePartB
- HDRCBData
- HLSLDxcShaderBinary
- HLSLFxcShaderBinary
- HybridReflectionsRenderModule::RTInfoTables
- HybridReflectionsRenderModule::RTInfoTables::BoundTexture
- HybridShadowsRenderModule::DebugTilesConstantBuffer
- HybridShadowsRenderModule::RTConstantBuffer
- IReflectionData
- IShaderBinary
- IndirectCommand
- Instance_Info
- InstanceInformation
- InterpolationSourceColor
- LightInformation
- LumaInstabilityFactorData
- MagnifierCBData
- Material_Info
- MaterialInfo
- MaterialInformation
- MatrixPair
- OptionalTransparencyOptions
- Permutation
- PreviousLumaBilinearSamplesData
- RasterShadowRenderModule::BoundTexture
- RasterShadowRenderModule::PipelineRenderGroup
- RasterShadowRenderModule::PipelineSurfaceRenderInfo
- RasterShadowRenderModule::ShadowMapInfo
- RaySetup
- SPDDownsampleInfo
- SPDRenderModule::PipelineSet
- SPDVerifyConstants
- SampleSet
- SampleStreamState
- SceneInformation
- SceneLightingInformation
- ShaderResourceInfo
- ShadingChangeLumaInfo
- Surface_Info
- SwapchainCBData
- TextureIndices
- Tile
- TranslucencyRenderModule::BoundTexture
- TranslucencyRenderModule::ParticlesRenderData
- TranslucencyRenderModule::PipelineHashObject
- TranslucencyRenderModule::PipelineParticlesRenderInfo
- TranslucencyRenderModule::PipelineSurfaceRenderInfo
- TranslucencyRenderModule::TranslucentRenderData
- UpscalerInformation
- VRSRenderModule::MotionVectorsRenderData
- VRSRenderModule::PipelineHashObject
- VRSRenderModule::PipelineSurfaceRenderInfo
- VS_SURFACE_OUTPUT
- VectorFieldEntry
- VertexStrides
- VkDeviceContext
- VkFrameInterpolationInfoFFX
- VkQueueInfoFFX
- Disclaimers
FfxLensContext
struct FfxLensContext
A structure encapsulating the FidelityFX Lens context.
This sets up an object which contains all persistent internal data and resources that are required by Lens.
The FfxLensContext object should have a lifetime matching your use of Lens. Before destroying the Lens context care should be taken to ensure the GPU is not accessing the resources created or used by Lens. It is therefore recommended that the GPU is idle before destroying the Lens context.
Public Interface
Public Members:
uint32_t data
uint32_t data
An opaque set of uint32_t which contain the data for the context.
Source: sdk/include/FidelityFX/host/ffx_lens.h
(line 143, column 33)
Used By: FfxLens, LensRM
Source: sdk/include/FidelityFX/host/ffx_lens.h
(line 142, column 1)