FfxSpdContext
struct FfxSpdContext
A structure encapsulating the FidelityFX single pass downsampler context.
This sets up an object which contains all persistent internal data and resources that are required by SPD.
The FfxSpdContext object should have a lifetime matching your use of FSR1. Before destroying the SPD context care should be taken to ensure the GPU is not accessing the resources created or used by SPD. It is therefore recommended that the GPU is idle before destroying the SPD context.
Public Interface
Public Members:
uint32_t data
uint32_t data
An opaque set of uint32_t which contain the data for the context.
Source: sdk/include/FidelityFX/host/ffx_spd.h
(line 149, column 33)
Used By: FfxSpd, HybridReflectionsRM, SPDRenderModule
Source: sdk/include/FidelityFX/host/ffx_spd.h
(line 147, column 1)