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FfxSssrContext

struct FfxSssrContext

A structure encapsulating the FidelityFX Stochastic Screen Space Reflections context.

This sets up an object which contains all persistent internal data and resources that are required by SSSR.

The FfxSssrContext object should have a lifetime matching your use of SSSR. Before destroying the SSSR context care should be taken to ensure the GPU is not accessing the resources created or used by SSSR. It is therefore recommended that the GPU is idle before destroying the SSSR context.

Public Interface

Public Members:

uint32_t data

uint32_t data

An opaque set of uint32_t which contain the data for the context.

Source: sdk/include/FidelityFX/host/ffx_sssr.h (line 159, column 14)

Used By: SSSRRenderModule

Source: sdk/include/FidelityFX/host/ffx_sssr.h (line 157, column 1)