LightInformation
struct LightInformation
Public Interface
Public Members:
matrix LightViewProj
matrix LightViewProj
Source: framework/cauldron/framework/inc/shaders/shadercommon.h
(line 77, column 21)
float4 DirectionRange
float4 DirectionRange
Source: framework/cauldron/framework/inc/shaders/shadercommon.h
(line 78, column 21)
float4 ColorIntensity
float4 ColorIntensity
Source: framework/cauldron/framework/inc/shaders/shadercommon.h
(line 79, column 21)
float4 PosDepthBias
float4 PosDepthBias
Source: framework/cauldron/framework/inc/shaders/shadercommon.h
(line 80, column 21)
float InnerConeCos
float InnerConeCos
Source: framework/cauldron/framework/inc/shaders/shadercommon.h
(line 81, column 21)
float OuterConeCos
float OuterConeCos
Source: framework/cauldron/framework/inc/shaders/shadercommon.h
(line 82, column 21)
int Type
int Type
Source: framework/cauldron/framework/inc/shaders/shadercommon.h
(line 83, column 21)
int NumCascades
int NumCascades
Source: framework/cauldron/framework/inc/shaders/shadercommon.h
(line 84, column 21)
int ShadowMapIndex0
int ShadowMapIndex0
Source: framework/cauldron/framework/inc/shaders/shadercommon.h
(line 85, column 21)
int ShadowMapIndex1
int ShadowMapIndex1
Source: framework/cauldron/framework/inc/shaders/shadercommon.h
(line 86, column 21)
int ShadowMapIndex2
int ShadowMapIndex2
Source: framework/cauldron/framework/inc/shaders/shadercommon.h
(line 87, column 21)
int ShadowMapIndex3
int ShadowMapIndex3
Source: framework/cauldron/framework/inc/shaders/shadercommon.h
(line 88, column 21)
float4 ShadowMapTransformation
float4 ShadowMapTransformation
Source: framework/cauldron/framework/inc/shaders/shadercommon.h
(line 89, column 21)
Used By: SceneLightingInformation
Source: framework/cauldron/framework/inc/shaders/shadercommon.h
(line 62, column 1)