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LightInformation

struct LightInformation

Public Interface

Public Members:

matrix LightViewProj

matrix LightViewProj

Source: framework/cauldron/framework/inc/shaders/shadercommon.h (line 77, column 21)

float4 DirectionRange

float4 DirectionRange

Source: framework/cauldron/framework/inc/shaders/shadercommon.h (line 78, column 21)

float4 ColorIntensity

float4 ColorIntensity

Source: framework/cauldron/framework/inc/shaders/shadercommon.h (line 79, column 21)

float4 PosDepthBias

float4 PosDepthBias

Source: framework/cauldron/framework/inc/shaders/shadercommon.h (line 80, column 21)

float InnerConeCos

float InnerConeCos

Source: framework/cauldron/framework/inc/shaders/shadercommon.h (line 81, column 21)

float OuterConeCos

float OuterConeCos

Source: framework/cauldron/framework/inc/shaders/shadercommon.h (line 82, column 21)

int Type

int Type

Source: framework/cauldron/framework/inc/shaders/shadercommon.h (line 83, column 21)

int NumCascades

int NumCascades

Source: framework/cauldron/framework/inc/shaders/shadercommon.h (line 84, column 21)

int ShadowMapIndex0

int ShadowMapIndex0

Source: framework/cauldron/framework/inc/shaders/shadercommon.h (line 85, column 21)

int ShadowMapIndex1

int ShadowMapIndex1

Source: framework/cauldron/framework/inc/shaders/shadercommon.h (line 86, column 21)

int ShadowMapIndex2

int ShadowMapIndex2

Source: framework/cauldron/framework/inc/shaders/shadercommon.h (line 87, column 21)

int ShadowMapIndex3

int ShadowMapIndex3

Source: framework/cauldron/framework/inc/shaders/shadercommon.h (line 88, column 21)

float4 ShadowMapTransformation

float4 ShadowMapTransformation

Source: framework/cauldron/framework/inc/shaders/shadercommon.h (line 89, column 21)

Used By: SceneLightingInformation

Source: framework/cauldron/framework/inc/shaders/shadercommon.h (line 62, column 1)