FfxFsr2GenerateReactiveDescription
A structure encapsulating the parameters for automatic generation of a reactive mask.
File location: sdk/include/FidelityFX/host/ffx_fsr2.h
Detailed description
A structure encapsulating the parameters for automatic generation of a reactive mask.
Data fields
Type |
Description |
---|---|
commandList
The “FfxCommandList“ to record FSR2 rendering commands into.
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colorOpaqueOnly
A “FfxResource“ containing the opaque only color buffer for the current frame (at render resolution).
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colorPreUpscale
A “FfxResource“ containing the opaque+translucent color buffer for the current frame (at render resolution).
|
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outReactive
A “FfxResource“ containing the surface to generate the reactive mask into.
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renderSize
The resolution that was used for rendering the input resources.
|
|
float |
scale
A value to scale the output.
|
float |
cutoffThreshold
A threshold value to generate a binary reactive mask.
|
float |
binaryValue
A value to set for the binary reactive mask.
|
uint32_t |
flags
Flags to determine how to generate the reactive mask.
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