GetAnisotropicFiltering

Gets the reference-counted Anisotropic Filtering interface of a GPU.

Syntax

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ADLX_RESULT     GetAnisotropicFiltering (IADLXGPU * pGPU, IADLX3DAnisotropicFiltering ** pp3DAnisotropicFiltering)

Parameters

  1. [in] pGPU IADLXGPU* The pointer to the GPU interface.

  2. [out] pp3DAnisotropicFiltering IADLX3DAnisotropicFiltering** The address of a pointer to the returned interface. If the interface is not successfully returned, the method sets the dereferenced address***pp3DAnisotropicFiltering** to**nullptr**.

Return Value

If the interface is successfully returned, ADLX_OK is returned.

If the interface is not successfully returned, an error code is returned.

Refer to ADLX_RESULT for success codes and error codes.

Remarks

The returned interface must be discarded with Release when it is no longer needed.

Additional Info

In C++, when using ADLX interfaces as smart pointers, there is no need to call Release because smart pointers call it in their internal implementation.

Requirements

Header

include “I3DSettings.h”

Minimum version

1.0