IADLXDisplay3DLUT
The IADLXDisplay3DLUT interface is the access point to control 3DLUT settings on a display.
InterfaceId: |
IADLXDisplay3DLUT |
Smart Pointer Interface Name: |
IADLXDisplay3DLUTPtr |
Inherits: |
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Inherited By: |
N/A |
Methods
Method |
Description |
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Clears the custom 3D LUT for panel calibration on a display. |
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Gets the custom 3D LUT data suitable for both the SDR mode and the HDR mode of a display. |
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Gets the custom 3D LUT data suitable for the HDR mode of a display. |
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Gets the contrast of the Dynamic Contrast color enhancement preset on a display. |
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Gets the maximum contrast, minimum contrast, and step contrast of the Dynamic Contrast color enhancement preset on a display. |
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Gets the custom 3D LUT data suitable for the SDR mode of a display. |
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Gets the index in the 3D LUT buffer corresponding to a triplet of red, green, and blue values. |
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Checks if the color enhancement presets are disabled on a display. |
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Checks if the Dynamic Contrast color enhancement preset is used on a display. |
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Checks if the vivid gaming color enhancement preset is used on a display. |
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Checks if color enhancement is supported on a display. |
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Checks if the Dynamic Contrast color enhancement preset is supported on a display. |
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Checks if the vivid gaming color enhancement preset is supported on a display. |
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Checks if 3D LUT customization is supported on a display. |
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Sets the custom 3D LUT data suitable for both the SDR mode and the HRD mode of a display. |
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Sets the custom 3D LUT data suitable for the HDR mode of a display. |
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Disables the color enhancement presets on a display. |
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Sets the contrast of the Dynamic Contrast color enhancement preset on a display. |
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Sets the vivid gaming color enhancement preset on a display. |
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Sets the custom 3D LUT data suitable for the SDR mode of a display. |
Requirements
Header |
include “IDisplay3DLUT.h” |
Minimum version |
1.0 |
Example
To see how to use this interface in a C++ application, refer to the Display3DLUT C++ sample .
For a C application, refer to the Display3DLUT C sample .